Perfect World Releases Performance Forecast for the Half Year of 2023: New Games Ready to Launch
On July 12th, Perfect World released its semi annual performance forecast for 2023, with an expected net profit attributable to the parent company of 360 million to 400 million yuan and a net profit deducted of 280 million to 320 million yuan. Among them, the net profit deducted from the gaming business is expected to be 410 million to 450 million yuan
On July 12th, Perfect World released its semi annual performance forecast for 2023, with an expected net profit attributable to the parent company of 360 million to 400 million yuan and a net profit deducted of 280 million to 320 million yuan. Among them, the net profit deducted from the gaming business is expected to be 410 million to 450 million yuan. The company's non recurring gains and losses in the first half of the year are expected to be approximately 80 million yuan, a significant decrease compared to the same period last year, mainly due to the reduction in the impact of one-time overseas asset disposal confirmation in the same period last year. In the future, the company will continue to build on its existing advantages, focus on innovation and transformation, and promote the development of games on both sides with the idea of "iterative upgrading of classic categories+breakthrough transformation of innovative categories", and accelerate AI empowerment of games.
In the first half of the year, Perfect World launched a mobile game called "Tianlong Ba Bu 2: Flying Dragon Fighters in the Sky" developed by a company owned enterprise and distributed by the company as an agent, as well as multiple series such as "Star Falling into Sugar", "Dreams Come True", "Yunxiang Biography", "Warm and Sweet", "Heart Protecting", and "Days of Chasing Light". In terms of esports and platform business, in addition to actively cooperating in the preparation for the Hangzhou Asian Games, the Steam Platform collaborated with Steam Global to hold the first "Oriental Game Culture Week", helping domestic Eastern characteristic games to go global.
In the first half of this year, there was a correction in financial data such as the company's net profit attributable to the parent company. The main reason is that the representative work of the company's innovative category, "Fantasy Tower", was at a high point in the early stages of its launch last year. Currently, it has entered a mature and stable period, and its performance contribution has decreased. However, this product still has strong long-term vitality through continuous content updates, marketing optimization, and other methods. On April 18th, "Fantasy Tower" released version 3.0 of "Nine Realms Time and Space", which was highly recognized by players. The PS version will be launched on the PlayStation platform on August 8th. In addition, although several of the company's in operation game products are also affected by their lifecycle, they persist in content breakthroughs, long-term operations, and continuously improve their game product strength. They are still recognized by the market, verifying the company's high-quality advantages in long-term operations.
The new game "Tian Long Ba Bu 2: Fei Long Zhan Tian" was focused on marketing promotion in the first half of the year, and all marketing expenses were included in the current period. According to accounting standards, some revenue was deferred, and its performance contribution has not been reflected in this financial report, and will be gradually released in the later stage.
Looking into the future, technological power not only injects new vitality into the development of the digital content industry, but also brings significant positive Externality to many fields through its spillover effects. Perfect World, as a boutique digital content production and operator, has proposed a new brand concept of "virtual and real resonance, creating sustainable value together" this year. In the future, Perfect World will leverage its own advantages to create more diversified, high-quality, and internationalized digital products, and continue to deepen cross industry cooperation and empowerment. By promoting technological application innovation, it will bring more value to users and society.
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