2024 "Open Core" Game Creation Festival Concludes Successfully, Discussing the Future of the Gaming Industry
2024 "Open Core" Game Creation Festival Concludes Successfully, Discussing the Future of the Gaming IndustryShanghai, 2024 - The 2024 "Open Core" Game Creation Festival, hosted by Hypergryph's game creation support brand "Open Core," recently concluded successfully in Shanghai. The event attracted participants from all sectors of the gaming industry, including game professionals, developers, university students, and game enthusiasts, who witnessed the innovation and development of the gaming industry
2024 "Open Core" Game Creation Festival Concludes Successfully, Discussing the Future of the Gaming Industry
Shanghai, 2024 - The 2024 "Open Core" Game Creation Festival, hosted by Hypergryph's game creation support brand "Open Core," recently concluded successfully in Shanghai. The event attracted participants from all sectors of the gaming industry, including game professionals, developers, university students, and game enthusiasts, who witnessed the innovation and development of the gaming industry.
Vibrant On-site Experience
The Game Creation Festival featured nearly a hundred demo stations showcasing game works meticulously crafted by partner companies and university teams, offering attendees a hands-on experience. Several overseas game companies, including ParadoxArc, Paradox Interactive, Shueisha Games, and EvilEmpire, participated as Open Core partners, showcasing their latest works and game concepts.
Industry Leaders Share Valuable Insights
Furthermore, numerous renowned game professionals from both domestic and international regions participated as guests in thematic sharing sessions. Sharing their insights and experiences, they imparted valuable industry knowledge and experiences to young people, discussing game creation techniques, industry trends, and future development directions.
- During the "Open Core Journey" sharing forum, Hypergryph co-founder and Arknights producer Zhong Qixiang delivered a speech, engaging in discussions with Paradox Executive Producer Farida, independent game Eternights producer JaeHyunYOO, and other industry leaders to explore the future development trends of the game industry. They shared their experiences and perspectives, providing valuable industry insights for young developers.
University Game Development Creation Contest Unveils Winners
- At the "Open Core" Game Creation Festival, the finals of the 2024 CUSGA Chinese University Game Development Creation Contest were announced. Song of Maka, developed by Silver Bird Studio, won the Best Game Award, showcasing the creativity and prowess of the younger generation.
The competition launched its work solicitation in February of this year, receiving enthusiastic entries from university game development teams both domestically and internationally. Based on criteria such as innovation, playability, and overall experience, the organizing committee evaluated and screened over 500 submitted works, ultimately selecting the winning works from the 40 finalists.
Open Core: Empowering Game Dreams to Take Flight
Open Core, as an investment brand under Hypergryph, aims to create an environment of companionship, encouragement, and growth for young game developers. Through investments, incubation, and other means, Open Core encourages and assists outstanding teams in game creation, helping them realize their gaming dreams.
Retrospect and Outlook
The successful organization of the 2024 "Open Core" Game Creation Festival not only showcases the booming development of the gaming industry but also reflects Open Core's emphasis on game creation and talent development. Moving forward, Open Core will continue to provide more support and assistance to young developers, collectively propelling innovation and development within China's gaming industry.
Summary
The 2024 "Open Core" Game Creation Festival delivered vibrant experiences and valuable industry insights. The event not only showcased the latest developments in the gaming industry but also provided young game developers with opportunities for learning, exchange, and growth, collectively driving the future development of China's gaming industry.
Here are some specific details about the event:
1. Exhibited Game Works:
- Nearly a hundred game works from partner companies and university teams, encompassing diverse game genres such as role-playing, strategy, and simulation.
- Latest works and game concepts from multiple overseas game companies, showcasing the latest trends in the international game market.
2. Thematic Sharing Guests:
- Zhong Qixiang, Hypergryph co-founder and Arknights producer.
- Farida, Paradox Executive Producer.
- JaeHyunYOO, independent game Eternights producer.
3. 2024 CUSGA Chinese University Game Development Creation Contest:
- The competition launched its work solicitation in February this year, receiving enthusiastic entries from university game development teams both domestically and internationally.
- Based on criteria such as innovation, playability, and overall experience, the organizing committee evaluated and screened over 500 submitted works.
- Ultimately, the winning works were selected from the 40 finalists.
4. Open Core's Future Plans:
- Continue providing more support and assistance to young game developers.
- Encourage and assist outstanding teams in game creation through investments, incubation, and other means.
- Collectively propel innovation and development within China's gaming industry.
5. Significance of the Event:
- Showcased the flourishing development of the gaming industry.
- Provided young game developers with opportunities for learning, exchange, and growth.
- Collectively driving the future development of China's gaming industry.
6. Achievements of the Event:
- Fostered exchange and collaboration between different sectors within the gaming industry.
- Discovered and cultivated outstanding game developers.
- Promoted innovation and development within China's gaming industry.
7. Highlights of the Event:
- A diverse showcase of game works.
- Thematic sharing by renowned game professionals.
- The exciting competition of the University Game Development Creation Contest.
- Open Core's investment and incubation plan.
8. Deficiencies of the Event:
- The event's duration was relatively short, limiting the full display of all game works.
- Some thematic sharing content leaned towards theoretical discussions, lacking practical case studies.
9. Suggestions for Improvement:
- Extend the event duration, adding more segments for showcasing game works.
- Invite more game developers with practical experience to conduct thematic sharing sessions.
10. Outlook for the Future:
- Looking forward to a more spectacular "Open Core" Game Creation Festival next year, bringing more surprises to the gaming industry.
- Hope that Open Core will continue to play its role in contributing to the development of China's gaming industry.
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