MechaBREAK: China's First Mech-Based Esports Game Makes a Stunning Debut at TGA 2024

MechaBREAK: China's First Mech-Based Esports Game Makes a Stunning Debut at TGA 2024At Gamescom in Cologne, Germany, MechaBREAK's promotional video featured prominently during the ONL opening night and was subsequently picked up by renowned gaming media outlets like IGN, Gamespot, and Play3.DE, further expanding its global reach

MechaBREAK: China's First Mech-Based Esports Game Makes a Stunning Debut at TGA 2024

MechaBREAK: China

At The Game Awards (TGA) 2024, the Oscars of the gaming world, held on December 13th, Xishanju's highly anticipated mech game, MechaBREAK, unveiled a new gameplay trailer. The trailer showcased the game's innovative large-scale PvPvE extraction mode and officially announced its release for PC and consoles in Spring 2025. This TGA appearance ignited global discussion, with players eagerly anticipating the launch of this, China's first mech-themed esports game, and its stunning visuals powered by Virtual Geometry (VG) technology.

MechaBREAK: China

MechaBREAK's global impact didn't begin at TGA. Prior to the awards, the game made numerous appearances at major gaming expos worldwide, garnering significant attention. At Tokyo Game Show (TGS), a towering 5.5-meter-tall, three-dimensional bust of the "Narikami" mech was unveiled, accompanied by a spectacular show of lights, sound, smoke, and cosplay, electrifying the audience. Players spontaneously formed teams in custom-made uniforms, showcasing the unique appeal of "mechs + esports" and highlighting the distinct charm of Chinese-developed mech games.

MechaBREAK: China

At Gamescom in Cologne, Germany, MechaBREAK's promotional video featured prominently during the ONL opening night and was subsequently picked up by renowned gaming media outlets like IGN, Gamespot, and Play3.DE, further expanding its global reach. At New York Comic Con (NYCC), MechaBREAK inspired a wave of player creativity, with several mech pilot cosplay entries earning spots on the "Best Cosplay NYCC 2024" lists in the New York Daily News and New York Post, solidifying its immense popularity and influence.

MechaBREAK: China

Furthermore, at ChinaJoy 2024 in Shanghai and the Shanghai Trendy Hand-painted Model Exhibition in July, MechaBREAK showcased in-game mech models and offered hands-on play sessions, generating considerable buzz and attention. The success of these offline events highlights Xishanju's dedication to the game's IP development and the inherent appeal of the game itself.

MechaBREAK: China

At the China Esports Industry Annual Conference on December 11th, Xishanju Vice President Yao Zhe stated, "This year, we took MechaBREAK to numerous domestic and international game expos, and the game's unique mech designs and hardcore competitive gameplay have been widely recognized and loved by players. In the future, we will continue to invest strategic resources into the cultivation and development of the mech IP."

MechaBREAK: China

MechaBREAK is a third-person shooter set in a near-future sci-fi world. Leveraging the characteristics of giant mech combat, the game creates a unique three-dimensional battle system, delivering an immersive action-shooting experience that blends high-level competition with spectacular visuals. Through esports competitions at various expos and the gameplay itself, MechaBREAK has clearly defined its direction within the esports arena. Xishanju plans to use MechaBREAK as the core to build a complete esports ecosystem and explore new models for the development of esports in China with industry partners.

MechaBREAK: China

Yao Zhe further emphasized, "Xishanju is willing to work hand-in-hand with partners in the global esports industry to expand cooperation in multiple dimensions, jointly creating a more brilliant esports ecosystem and contributing to the continuous development of sports and culture in China and the world."

MechaBREAK: China

So, what makes a successful mech esports game? How does it stand out in a fiercely competitive market? The answer lies in quality. Only a truly excellent game can support richer operational gameplay. Xishanju understands this well, and its long-standing commitment to creating high-quality games is fully reflected in MechaBREAK.

MechaBREAK: China

In terms of game design, MechaBREAK collaborated with renowned mech designer Takashi YANASE, ensuring a pure and authentic design that fulfills players' mech fantasies. Technically, MechaBREAK utilizes hard-surface modeling to ensure the "realism" of mechs as industrial products. Simultaneously, VG (Virtual Geometry) technology significantly enhances performance and visual effects, greatly improving rendering efficiency and enabling the team to efficiently create high-precision models and expansive maps, achieving stunning "what you see is what you render" results. Furthermore, MechaBREAK partnered with global leaders like Xbox to further enhance the gaming experience.

MechaBREAK: China

The mech gaming experience heavily relies on controls and visuals. MechaBREAK excels in both areas. For instance, during mech sprints and high-speed flight, the game adds airflow effects to the screen edges, introduces subtle screen distortion, and adjusts the camera angle to match the mech's transformations. Mechs capable of transforming into aircraft feature flight mechanics like pulling up and diving, providing a more realistic driving experience.

MechaBREAK: China

MechaBREAK's excellent controls and stunning visuals have garnered widespread praise and anticipation. Its August open beta attracted over 1.5 million accounts globally, with player satisfaction exceeding 80% domestically and over 88% internationally. MechaBREAK also saw a significant jump in its global Steam wishlist ranking. Currently, global pre-registrations have neared 3 million.

Global players actively participate in creating secondary content, with MechaBREAK-related videos accumulating over 300 million views across various international platforms. Major Western streamers xQc and Asmongold have repeatedly featured the game, calling MechaBREAK "THE GAME OF THE YEAR!"

Globally, the love for science fiction and mechs is long-standing. From the debut of Mobile Suit Gundam in 1979 to the Transformers franchise in the 1980s, these classic IPs have spawned vast multimedia franchises, cultivating generations of mech and sci-fi fans. However, these classic IPs have historically lacked Chinese elements.

With the flourishing of China's game culture industry, diverse game genres are winning over global players from ancient costume martial arts stories and fantasy magic worlds to futuristic technology. China's game industry is developing in sync with the country's innovation and technological capabilities. MechaBREAK, a sci-fi mech game rooted in the Chinese vision of the future, has arrived at the perfect time.

  • As the ninth art form, games, with their rich content, beautiful visuals, and captivating music, serve as important vehicles for showcasing Chinese culture. Xishanju's classic work, Sword Online 3, is a prime example. MechaBREAK showcases the power of Chinese technology from a different perspective. This domestically produced original sci-fi mech game, from its in-game mech designs and exhilarating combat to its stunning visuals, the technology employed, and the development process, presents a vibrant and innovative China to the world.

Yao Zhe stated, "Through MechaBREAK, we aim to bring a feast of technological culture and future imagination to global users. We hope it will not only be a global esports product but also a platform that transcends geographical and cultural boundaries, connecting global players and igniting limitless possibilities."

Looking ahead, China's game industry's global expansion is inevitable. On August 3rd, the State Council issued the "Opinions of the State Council on Promoting the High-Quality Development of Service Consumption," explicitly advocating for the development of esports to foster new forms of consumption. Data shows that the global game market reached RMB 1216.335 billion in 2024, a year-on-year increase of 3.31%, while China's self-developed game overseas market generated US$18.557 billion in actual sales revenue, a year-on-year growth of 13.39%. Chinese game companies are playing increasingly significant roles in the global game industry landscape, with their competitiveness and influence in the global market continually strengthening.

Under this trend, the launch of MechaBREAK is poised to trigger a global wave of Chinese sci-fi mech enthusiasm, becoming a brilliant calling card for Chinese game culture output, delivering an unprecedented gaming experience to global players, further propelling the globalization of the Chinese game industry, and enhancing the global influence of Chinese culture.


Disclaimer: The content of this article is sourced from the internet. The copyright of the text, images, and other materials belongs to the original author. The platform reprints the materials for the purpose of conveying more information. The content of the article is for reference and learning only, and should not be used for commercial purposes. If it infringes on your legitimate rights and interests, please contact us promptly and we will handle it as soon as possible! We respect copyright and are committed to protecting it. Thank you for sharing.(Email:[email protected])